Licensing & credits

Every cursor pack on Font Loft is the work of a real human artist who chose to release it under an open license. This page explains which licenses we accept, how attribution is handled, and how to request changes if you're an artist whose work is listed here.

Accepted licenses

Font Loft only catalogs cursor packs that are explicitly published under one of the following licenses:

We do not catalog packs released under "free for personal use only" licenses, "do not redistribute" licenses, or any license that restricts non-commercial reuse, because the entire premise of the site is making well-credited packs easier to find and forward. If a pack page lists a license that doesn't appear on the list above, that's a bug — please tell us.

How attribution works

Every pack page on Font Loft lists, at minimum:

For CC-BY and CC-BY-SA packs, that combination is the credit. If you redistribute one of these packs in your own project — bundling it into a game, a productivity tool, or a Windows skin — you should pass the same attribution along: the artist's name, the original source link, and the license. Simply screenshotting our pack page is not sufficient; the canonical credit lives on the artist's source page.

How to request a change

If you're an artist whose work is listed here and you want to:

…send a message via the contact page. Removal requests are honored within seven days, no questions asked, even if the original license technically permits the listing. The only thing we ask in a removal request is some way to verify you're actually the artist (a reply from the email tied to your OpenGameArt or DeviantArt account is plenty).

About the cursor previews

The arrow and pointer previews you see on every card and pack page are stylized SVG renderings generated by Font Loft in the collection's accent color — not the artist's actual pixel art. We chose this approach to keep page weight tiny, to avoid the awkward licensing problem of re-hosting thumbnails for hundreds of artists, and to make the site visually consistent across packs from very different sources. To see the artist's actual cursor art, follow the source link on the pack page.

About the catalog metadata

Pack metadata (titles, tags, download counts, license, source URLs) is gathered by a one-time PHP seed script that scrapes the public-facing search pages of OpenGameArt.org. We re-run that script periodically. The cached JSON file that powers the live site is stored alongside the templates in this repository — there is no live scraping during a page view. If a pack on the artist's source has been removed or updated since we last seeded, the live site may show stale metadata until the next seed; please flag any such case via the contact page.

Quick install reference

Install any cursor pack on Windows in two minutes

Every pack on Font Loft ships as native .cur and .ani files — the same formats Windows has used since 1995. There is no installer, no browser extension, and no background process.

Windows 10

  1. Download the pack from the artist's source page and unzip it to C:\Windows\Cursors\<pack-name>\.
  2. Press Win+R, type main.cpl, and press Enter to open the classic Mouse Properties dialog.
  3. Switch to the Pointers tab. For each role (Normal Select, Link Select, Text, Busy, Precision…) click Browse and pick the matching .cur or .ani.
  4. Click Save As…, name your scheme, and hit Apply to lock it in across reboots.

Windows 11 (incl. 24H2)

  1. Open Settings → Bluetooth & devices → Mouse → Additional mouse settings, or use the same Win+Rmain.cpl shortcut.
  2. On the Pointers tab, browse to your unzipped folder and assign each cursor file to its matching role.
  3. If a 4K display upscales the pack, drop the Mouse pointer size slider in Settings → Accessibility → Mouse pointer and touch to 1 so cursors render at native resolution.
  4. Save as a named scheme — Windows 11 keeps schemes in HKCU\Control Panel\Cursors so you can swap them any time.